Archive for the ‘Miscellaneous’ Category

Whatta Nice Gesture

By Jonathan Stafford • Category: Miscellaneous, Software Reviews

Though most people think of a nice gesture as something like holding a door for the next person at the grocery store, or remembering to sent a birthday card to your ex, a new breed of software developers have a whole different take on the word.
Gestures have become the call name for a whole new [...]



Successful Maya Error?

By GFX Review Staff • Category: Miscellaneous

It seems this version of Maya can’t always tell the difference between getting things right, and getting things wrong.
Click on the thumbnail to bring up the larger version of the screenshot, and take a look at the feedback text near the bottom. Now if only all errors were that easy to live with.



Storyboard! Lights! Camera! Action!

By Dan Kuenster • Category: Features, Miscellaneous

Before shooting a foot of film or animating a frame of animation, it is imperative to create a storyboard of the job ahead.
From reading the script, everyone involved in a project has an image in their heads of what the production should look like. But it’s not until the storyboard is created and approved [...]



Mastering Maya 7

By Sara Sprague • Category: Miscellaneous

Details:
Paperback: 864 pages
Publisher: Sybex/Wiley
Released: April 2006
Language: English
ISBN: 078214442X
Size: 9.2 x 7.4 x 1.5 inches
Specs: B/W, CD
Author: John Kundert-Gibbs, Dariush Derakhshani, Eric Kunzendorf, Boaz Livny, Mick Larkins
Have you found it yet? Did you know it was missing? What am I talking about? Why, Maya’s printed manual of course!
In the world of software there are generally [...]



Epson Print Academy 2006: Dawn of the Digital Age

By Jonathan Stafford • Category: Miscellaneous

New York-The “Epson Print Academy” rolled into New York City recently like a traveling circus with a team of accomplished experts in tow. While still a rather new offering from Epson, this event has been gaining steam and seems destined to become an annual happening. And much like other troupes that come to town [...]



A New York Conference: Video Games and Advertising Merge

By Lance Evans • Category: Miscellaneous

New York April 12– “The Game Initiative” is group that produced professional seminars and is responsible most of the video game oriented conferences across the country. To we east coast folk, these seminars often held in far off places like Texas (where the company and much of the video gaming business is based) and California. [...]



3DNY’s MAYA | MULTI-PASS RENDERING MediaBook ships for Mac/Windows

By admin • Category: Miscellaneous

3DNY Publishing announced today that its “MAYA|Multi-Pass Rendering” educational MediaBook is now shipping for both Windows XP and Mac OS X.
Multi-pass rendering (MPR) is the secret workhorse of all 3D. This volume is the most comprehensive study produced for this very important topic. It offers hours of education within its fully interactive interface. The reader [...]



Digital Sculpture: A New Take on an Ancient Discipline

By Roger White • Category: Features, Miscellaneous, Tutorials

Take a look at computer modeled 3D women in film and games. Most 3D female figures have the shape of Laura Croft from Tomb Raider. Hips and breasts are beautiful but where are the real women?
As a painter turned digital artist I wanted to incorporate 3D figures into my paintings and animations. My painterly textures [...]



Guet Apens

By Nikos Koutsmanis • Category: Miscellaneous

Guet-Apens specializes in 3D animation, illustration, and product visualization. They have a unique ability to make things real, and have developed interesting techniques for using textures and shaders. Stephane Crouzet, one of the two brothers and cofounders of Guet-Apens, has agreed to answer 11 questions about their course so far.
Nikos K: When and how was [...]